Earlier this month, social collectibles platform, Revel, launched its social trading cards on Polygon. This milestone marks Revel’s transition to a Web3-enabled ecosystem in the burgeoning SocialFi sector. People can now easily own a stake in other people by collecting their on-chain trading cards.
A trading card has three categories; Common. Rare and Unique with the value and rarity of each card increasing in said order. The Revel platform allows users to engage in a gamified economy and own digital assets by bartering or purchasing other people’s trading cards. People buy cards with Revs (Revel’s in-app currency), trade them, sell them, or stake them to earn bonus cards. Users can cash out their Revs into USD at any time.
I was introduced to Revel’s CEO, Adi Sideman, on Violetta Zironi’s X space a couple nights ago. Zironi is a friend of mine and a leading music NFT creator paving the way for music artists like myself in the web3 space. I connected with Sideman as he shared my desire to bridge more gaps between content in web2 and web3. During the space, Sideman expressed that Revel.xyz is a net-new consumer experience. Unlike Twitter and friend.tech clones, Revel caters to Web2 consumers, with App Store and Play Store integrations and easy to install distribution.
Revel’s hybrid stack enables information exchange to happen fast and free through centralized pipes, while value exchange happens on-chain. This results in users’ ability to quickly and easily barter, trade and own cards, while benefiting from a familiar Web2 user experience.
Revel is set to continue its innovation in SocialFi. RevelUp, an upcoming game that drops later this month, enables users to battle creator cards and earn both MATIC and cards. This, and additional card games leveraging cards and creators’ real-time traits, add further utility to people’s trading cards.
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